Rocket Knight Adventures
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[edit] History
Created by George Lucas in 1993, Rocket Knight Adventures introduced the public to pig and Irish fetishes. It was originally meant to be the next sequel to Star Wars, but the public shunned at the idea of another Death Star. Especially when this time it was called the Pig Star.
[edit] Story
Sparkwalker, an opossum who is a knight in a medieval world must save a kingdom under attack by Irish pigs. These pigs came from space and parachuted down to earth from the Pig Star, a duplicate copy of the Death Star, but with a pig face pasted to the front of it.
Axel Rose, Sparkwalker's rival, kidnaps the king's daughter, Princess Leacrybaby. Sparkwalker must barge through several stages to rescue her. Each stage is introduced with flashy colors and wicked-brass music intended to throw kids into a paralyzed state of 16-bit bliss.
[edit] Description
Rocket Knight Adventures is a side scrolling platform game. It was released on the Sega Genesis console through LucasFarts (George Lucas' game company at the time).
You play the part of Sparkwalker, an opossum who yields a lightsaber/sword hybrid. Whenever an enemy is hit by the force power of this weapon, they go through a series of hot flahshes. Eventually, they will go mad from the amount of estrogen forced into their system and fall off the screen. Midway and at the end of each level, there is some wicked boss. They range from very large dildos bursting through walls to a transformer in space that shoots apples!
Sparkwalker is also equipped with a jetpack, of which he must use to get himself over tall cliffs. It can also be used in unison with his lightsaber; he can charge up his jetpack to burst him forward to make a more deadly attack. When combined with his powers and knowledge of the force, he can take off and fly for many miles.
[edit] Sequels
The game spawned 2 sequels. Both had the same name, entitled Sparkwalker, but were entirely different games that were released on separate consoles, namely the Genesis and SNES. George Lucas' reasoning for this was that he wanted to experiment with both technologies for use with his upcoming Star Wars prequels.


